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GitHub reports that 77% of the code is written in SWIG, with the rest being a mix of C++, C, and Assembly language code.įollowing the source code release, Foone said on Twitter, “there’s also other games that used the BRender engine, some of which could never be open sourced because they depended on BRender. The code also doesn’t compile on modern hardware and software, unsurprisingly.
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However, BRender is included in the code, making that framework publicly available for the first time. Microsoft released the source code as-is, in its mostly-original form - some developers’ information was removed to respect their privacy, and some content from “alternate builds or products” (presumably including the Nickelodeon version) is not included.
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Hey friends – we've open sourced the code to 1995's Microsoft 3D Movie Maker Thanks to and the Microsoft OSS office as well our friends in legal and those who continue to put up with me being a nudzh.
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Foone brought up that if BRender code was included, it could lead to other games and applications becoming open-source too (or at least easier to port to newer platforms). Argonaut Software is probably best known as the developer behind Star Fox on the Super Nintendo Entertainment System, as well as the Super FX graphics acceleration chip that was used in nearly every 3D SNES game. Microsoft 3D Movie Maker has a cultural importance in its own right, but it also uses BRender, a graphics engine developed by Argonaut Software that was also used in games like FX Fighter and Carmageddon. Microsoft also sold a modified version in partnership with Nickelodeon, which included models, backgrounds, and effects from shows like Ren and Stimpy, Rocko’s Modern Life, and Aaaahh!! Real Monsters. Microsoft 3D Movie Maker is similar to many later 3D-based rendering tools aimed at children, like Kid Pix 3D (a staple on my family’s iMac when I was growing up) and Toontastic. The application allows anyone to create movies by placing 3D characters and objects into pre-rendered environments, paired with actions, music, text, and other effects. This isn’t the Windows Movie Maker most people are probably familiar with from the Windows ME/XP days - it’s a 3D animation program for children. Microsoft has open-sourced a few older applications in the past few years, including MS-DOS 1.0/2.0 and the original Windows File Manager, but now the company has published the code for Microsoft 3D Movie Maker. That’s exactly what just happened for Microsoft 3D Movie Maker, originally released in 1995. Software and game preservation is an increasingly important topic, and the best way to keep software accessible for future generations is by releasing the original source code.